![]() Gotham Knights’ Gotham City is dead by comparison and hardly has a personality of its own. The skyline is filled with all sorts of ornate buildings while the streets are littered with thugs from all sorts of factions causing havoc to reflect the chaos of the story. Its Gotham City is moody and lit beautifully through scores of neon lights that split through the fog and everlasting downpour. While faces can look a little wooden now outside of cutscenes, and some of the combat animations don’t always line up, the detailed character models, lively environments, and seamless transitions in and out of cinematics make Arkham Knight incredibly pleasing to look at even today. RELATED: Multiple Gotham Knights Stability Updates Are Being PlannedĪrkham Knight would thrive from performance and resolution boosts because of how solid the art direction and atmosphere is. However, since Arkham Knight never got updated to support those mid-cycle consoles, the game is still limited to 30 frames per second and doesn’t even come close to rendering at ultra HD resolutions. Some last-gen games are able to use their PS4 Pro and Xbox One X upgrades in order to run at higher frame rates or better resolutions when played on PS5 or Xbox Series X|S, which helps future-proof older games. Arkham Knight came out about a year and a half before the PlayStation 4 Pro and Xbox One X, meaning it didn’t get any enhancements from those half-step systems. PC players deserve a cleaner version of the game, but console players would benefit from a boost, too. ![]() ![]() Digital Foundry noted in 2019 that that version was still poorly optimized and only runs in a somewhat acceptable state now because modern machines can brute force through some of its technical problems. It launched in such a terrible state that it was pulled from sale for over four months, and while it received a few updates, that port never quite got the care it deserved. Part of the need for a modern rerelease stems from the stunted PC version. Gotham Knights did not even come close to clearing that bar and further pointed out how much Arkham Knight deserves a modest remaster in order to fill the void of DC games it left in its wake. That 2015 title laid the series to rest and set a high bar for all future DC games. While it was a failure on its own merits, it was impossible not to compare it to Rocksteady’s fantastic Batman: Arkham Knight. Gotham Knights was an utter disappointment from nearly every angle.
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